Posting this for archival purposes. Its a game I made a few years back, was really my first foray into C# and OpenGL. I used Tao which to my knowledge isn’t updated or used anymore. With that being said the game can be a bit finicky on different machines.
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Port it to webgl. It’ll be a good exercise and you’ll get more people to see your game (because really, who’s downloading offline games anymore these days?).
@Petever van der Zee hmm thats a good point, would be a good excuse for me to dive into webgl.