Category Archives: Game Development

New Canvas game im working on

A while back I posted a link to a Flash game I was working on, it was going to be multiplayer using Nanoba. Unfortunately I gave up on it pretty quickly, I’m not a big fan of Flash and I … Continue reading

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Terrain Generation with Canvas and JavaScript

The idea of creating height maps with JS and canvas came from an  idea I started for a different website I’m developing. This small project has taught me many things (some of the unfortunate things I learned is I still suck at math, … Continue reading

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Quick Canvas Game

space invaders clone I’ve been hearing things about this canvas element lately and I found some really cool uses. Mostly I found examples of charts that use it, which makes sense because in some browsers its not very fast rendering … Continue reading

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Messing around with OpenGL

Messing around with OpenGL and Tao this weekend. Continue reading

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My Current Flash Project

Using the Nonoba multiplayer API I was able to create a rough multiplayer dev version of my Flash game in no time. Continue reading

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