Category Archives: Game Development

Current Project Canvas Shmup

Posting my most current project (well my most current that happens to be cool anyway). Its a canvas shootemup, not really sure what Ill settle on for a title, but heres a screeny What I think is pretty cool about … Continue reading

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My SOPA/PIPA Ludum Dare entry

Was pretty stressful trying to make this in a day (especially since I did a full workday at my day job as well!). This ended up being my entry. I borrowed some game concepts (ok all of them) from the … Continue reading

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New js1k Submission JSGrapple

Update Submission for the js1k competition. My 3rd, and final one only the last one you enter is judged and I think this is going to be as good as it gets from me that is. I ended up settling … Continue reading

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JSLander completed

Finally sat down this weekend and completed my Javascript Lunar Lander clone, JSLander. Continue reading

Posted in Canvas, Game Development, Programming, Web Development | Tagged , , | 6 Comments

Cellular Texture Generation with JavaScript and Canvas

Been messing with canvas again, and put together a little demo that creates procedural cell looking textures, based off of the Worley algorithm. You can achieve some pretty amazing results, also added the option to animate, but since the algorithm has not … Continue reading

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Minecraft fun and editing

Recently came across this awesome java game Minecraft basically the whole goal of the game (multiplayer that is) is to create and destroy things. Continue reading

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Game Related Snippets I always Forget

When I sit down to prototype something new I always find myself looking up the same snippets to do the same types of things. I figured I might as well record them somewhere so I know an easy place to look when I do forget. All the samples will be in Javascript and should be able to be easily converted to any other language. Continue reading

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Canvas Lunar Lander update

Game is still coming along, it now supports zooming, which was actually a little bit tricky to figure out. Only a few more things left to add before its a full fledged game.. or clone of a game that is. … Continue reading

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Lunar Lander Canvas Game

Working on a lot of things lately but noticed I haven’t made a post in quite a while. Heres a quick look at one of the random games I’m making using JavaScript and the Canvas element. Its essentially a clone of Lunar … Continue reading

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Dynamic rotated sprite sheets with JavaScript

Been working on the single player canvas game this week and got a few cool things accomplished in terms of performance. The main thing I was working on was trying to reduce the slowdown on real time image rotation.  What … Continue reading

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