About

My names Jason Brown.. once I think of something else Ill make a better about page.

8 Responses to About

  1. Luciano Genero says:

    Hi Jason, i found your worley texture generator really instructive, while i was studing it, i have done some little speed up improvement, if you are interested, drop me a line and i’ll send them.

    Many thanks for your tutorial!
    bye
    P.S. sorry my poor english, i’m italian…

  2. Marc says:

    Hello developer,

    We added your game JSLander to our website http://html5games.de

    You can find the entry on http://html5games.de/de/spiele/jslander/ – and vote for it ;) .

    In return we would love a backlink from you.
    Multiple banners and textlinks are on http://html5games.de/en/unsere-banner/

    Thank you very much in advance
    and greetings from Germany

    The html5games.de team

  3. GeriBoss says:

    Hey, nice website. I wanted to use your snowfall plugin, but then I decided it is unnecessary for me… good plugin tho. Found your website through google while searching for a plugin, so that’s interesting. Take care.

  4. Sean Connolly says:

    Hey Jason –

    Love Canvas Invaders! Since you were so kind to give us such a wonderful game, I’d like to share back a small upgrade that makes it kind of fun on iPads (hopefully the following Javascript will make it through, if not, ping me and I’ll email it to you). Basically the code takes your key events and mimics them using jquery’s “tap” event for firing, and the onboard device motion detector for left/right movement. It’s not perfect, but makes it awefully fun for us folks on iPads without keyboard support! Cheers, Sean Connolly

    Code below:

    $(‘body’).live(‘tap’,function(event) {
    var projectile = new Projectile(players[0].x + (players[0]._width/2), players[0].y – 10, projImage, projImage, 5, 1);
    addProjectile(projectile);
    });

    if (window.DeviceOrientationEvent) {
    // Listen for the deviceorientation event and handle the raw data
    window.addEventListener(‘deviceorientation’, function(eventData) {
    // gamma is the left-to-right tilt in degrees, where right is positive
    if (window.innerHeight > window.innerWidth) {
    var tiltLR = eventData.gamma;
    if (tiltLR > 0) { rightDown = true; leftDown = false} else {leftDown = true; rightDown = false;}
    } else {
    var tiltFB = eventData.beta;
    if (tiltFB window.innerWidth) {
    var tiltLR = eventData.x * 90;
    if (tiltLR > 0) { rightDown = true; leftDown = false} else {leftDown = true; rightDown = false;}
    } else {
    var tiltFB = eventData.y * -90;
    if (tiltFB < 0) { rightDown = true; leftDown = false} else {leftDown = true; rightDown = false;}
    }
    }, false);
    }

  5. Hi

    I’m currently working on a small TCP/IP stack test implementation based on a LPC2478.

    I would love to use a modified version (that uses some beep sounds from the board) of your Canvas Invaders as a demo web application running on this stack – but I didn’t find a licence anywhere – Would that be ok?

    I would even take a small video afterwards ;-)

  6. Mr. Jason Brown.

    Your snowfall plugin is very beautiful.
    I want use this product on our SNS Sight.
    May I use this plugin under an MIT-license ?

    Our SNS is under constructions now .
    So I can not talk about detail of our project.
    But I can promise to you
    that our SNS is to contribute to the happiness of the world.

    your faithful Ikezawa Motoki

  7. Brad says:

    Hello! We’d like to use a modified version of your canvas invaders game, can you please contact me as I couldn’t find any licensing information!
    Thanks,
    Brad

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