Archive for July, 2010

JSLander completed

JSLander completed

July 3rd, 2010

Finally sat down this weekend and completed my Javascript Lunar Lander clone, JSLander.

Cellular Texture Generation with JavaScript and Canvas

Cellular Texture Generation with JavaScript and Canvas

July 1st, 2010

Been messing with canvas again, and put together a little demo that creates procedural cell looking textures, based off of the Worley algorithm. You canĀ achieveĀ some pretty amazing results, also added the option to animate, but since the algorithm has not been optimized yet you have to keep the dimensions and number of points low. Also [...]