Been working on the single player canvas game this week and got a few cool things accomplished in terms of performance. The main thing I was working on was trying to reduce the slowdown on real time image rotation. What I ended up coming up with was creating rotated sprite sheets on the fly in [...]
-
You are currently browsing the Somethinghitme blog archives for February, 2010.
Archives
Categories
- Design (4)
- Gaming (1)
- Programming (24)
- Game Development (12)
- Web Development (20)
- Tutorials (2)
- Uncategorized (1)
- zombies (1)